Say you’re adding windows to a facade. You temporarily create an equality dimension to get them spaced nicely but when you go to delete it, an annoying warning pops up asking if you want to keep the elements constrained or not.
If you don’t care, you can just hit enter to select okay, but if you want to get rid of the EQ constraint, you have to interrupt what you were doing to click the unconstrain button.
Instead, as soon as you click EQ to line up the windows, you should click it again to turn it off. Then when you hit delete, you’ll get no distracting warning. And your windows will still be nicely arranged the way you want them.